Overview Package Class Source Class tree Glossary
previous package      next package frames      no frames

UTGame

Class Summary
DemoRecSpectator 
ForcedDirVolume 
GFxMinimap Copyright : Copyright 2006-2007 Scaleform Corp. All Rights Reserved. Portions of the integration code is from Epic Games as identified by Perforce annotations. Copyright 2010 Epic Games, Inc. All rights reserved. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxMinimapHud GFx HUD Demo for UTGame. Related Flash content: ut3_hud.fla  
GFxProjectedUI Implementation of 3D Inventory. Related Flash content: udk_inventory.fla 3D rotation logic can be found toward the end of this file in UpdatePos(). Certain objects in this Flash file are embedded within a hierarchy of containers. This was done to avoid an issue where a MovieClip could not be tweened on the timeline after one of its members had been manipulated via ActionScript. The workaround was to create a new parent MovieClip and manage it with timeline and original MovieClip with ActionScript. This behavior has since been resolved, but artifacts remain in the Flash file and throughout this class (see SetupBG()).  
GFxUDKFrontEnd Filename : GFxUDKFrontEnd.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : A manager for the UDK's front end menu. This class loads all of the menu views as MovieClips into itself using attachMovie() and loadMovie(). The data for the views defined in DefaultUI.ini. All loaded views contain a reference to this class for general menu functionality including pushing/popping views, spawning dialogs, setting focus, and setting Escape/Back key press events. There is an ActionScript class associated with this manager: MenuManager.as. That class contains logic for animating views and utilizing necessary GFx AS extensions (eg. Selection["modalClip"]). Associated Flash content: udk_manager.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_Dialog Filename : GFxUDKFrontEnd_Dialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Base class for a dialog for the GFx-UDK front end. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_ErrorDialog Filename : GFxUDKFrontEnd_ErrorDialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Dialog class for a basic error dialog with a title, info, and "OK" button. Parent views setup the dialog using mutators defined below. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_FilterDialog Filename : GFxUDKFrontEnd_FilterDialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the filter dialog spawned by the join game view. Allows the player to change the search filters for multiplayer games. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_GameMode Filename : GFxUDKFrontEnd_GameMode.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the Game Mode selection view. Associated Flash content: udk_game_mode.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_HostGame Filename : GFxUDKFrontEnd_HostGame.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the Host Game view. Logic within this class is unique to Host Game and is not shared with Instant Action, which also inherits from LaunchGame. Associated Flash content: udk_instant_action.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_InfoDialog Filename : GFxUDKFrontEnd_Dialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Base class for a dialog for the GFx-UDK front end. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_InstantAction Filename : GFxUDKFrontEnd_HostGame.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the Host Game view. Logic within this class is unique to Instant Action and is not shared with Host Game, which also inherits from LaunchGame. Associated Flash content: udk_instant_action.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_JoinDialog Filename : GFxUDKFrontEnd_JoinDialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Base class for a dialog for the GFx-UDK front end. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_JoinGame Filename : GFxUDKFrontEnd_JoinGame.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a join game/server browser. Associated Flash content: udk_instant_action.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_LaunchGame Filename : GFxUDKFrontEnd_LaunchGame.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a front end view which is used to configure and launch a game. Associated Flash content: udk_instant_action.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_MainMenu Filename : GFxUDKFrontEnd_MainMenu.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a main menu for the GFx-UDK front end. Associated Flash content: udk_main_menu.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_MapSelect Filename : GFxUDKFrontEnd_MapSelect.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a map selection view for the GFx-UDK front end. Associated Flash content: udk_map.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_Multiplayer Filename : GFxUDKFrontEnd_Multiplayer.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a multiplayer view for the GFx-UDK front end. Associated Flash content: udk_multiplayer.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_Mutators Filename : GFxUDKFrontEnd_Mutators.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of a mutators view for the GFx-UDK front end. Associated Flash content: udk_mutators.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_PasswordDialog Filename : GFxUDKFrontEnd_PasswordDialog.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation for password dialog within the server browser (GFxUDKFrontEnd_JoinGame). Associated Flash content: udk_dialog_password.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_Screen Filename : GFxUDKFrontEnd_Screen.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Base class for a view within the GFx-UDK Front End. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_ServerSettings Filename : GFxUDKFrontEnd_ServerSettings.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the Settings view. Associated Flash content: udk_settings.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_Settings Filename : GFxUDKFrontEnd_Settings.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the Settings view. Associated Flash content: udk_settings.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_SettingsBase Filename : GFxUDKFrontEnd_SettingsBase.uc Content : GFx-UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Implementation of the base settings view. Associated Flash content: udk_settings.fla Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUDKFrontEnd_View Filename : GFxUDKFrontEnd_View.uc Content : GFx UDK Front End Implementaiton Copyright : (c) 2010 Scaleform Corp. All Rights Reserved. Notes : Base class for any view (Screen/View) within the GFxUDK front end menu. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE.  
GFxUIFrontEnd_TitleScreen Main menu implementation. Related Flash content: ut3_menu.fla The 3D tweens and transformation take place largely with the ActionScript for this file. Event listeners are added to the buttons within UnrealScript removing unnecessary communication back and forth between AS and US.  
GFxUIScoreboard Scoreboard implementation. Related Flash content: ut3_scoreboard.fla  
GFxUIView 
GFxUI_InventoryButton Button class which extends from GFxClikWidget. Contains custom logic and variables for the buttons in the Inventory menu.  
GFxUI_PauseMenu Pause menu implementation. Related Flash content: ut3_pausemenu.fla  
MorphTestActor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
PhysAnimTestActor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
SeqAct_SetPATAState Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
SeqAct_SetWheelParticles Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
SeqAct_UTCrowdSpawner Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTActorFactoryAI Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTActorFactoryPickupcreates a pickup (NOT pickup factory) in the world  
UTActorFactoryTeamStaticMesh Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTActorFactoryUTKActor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTActorFactoryVehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAirVehiclebase class for vehicles that fly or hover  
UTAmbientSoundComponentused for gameplay-relevant ambient sounds (e.g. weapon loading sounds) Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAmmoPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAmmo_LinkGun Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAmmo_RocketLauncher Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAmmo_ShockRifle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendBase Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByDriving Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByFall Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByFlying Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByHoverboarding Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByHoverboardTilt Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByHoverboardTurn Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByHoverJump Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByIdle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByPhysics Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByPhysicsVolumeselects child based on parameters of the owner's current physics volume Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByPosture Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendBySlotActive Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendBySpeed Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByTurnInPlace Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByVehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimBlendByWeapType Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. This node blends in the 'Weapon' branch when anything other than the rifle is being used.  
UTAnimNodeCopyBoneTranslation Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimNodeFramePlayer Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimNodeJumpLeanOffset Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimNodeSequence Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimNodeSequenceByBoneRotation when this node becomes relevant, it selects an animation from its list based on the rotation of the given bone relative to the rotation of the owning actor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAnimNodeSeqWeap Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. AnimNodeSequence which changes its animation based on the weapon anim type.  
UTAnnouncer Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAreaNamingVolumevolume that doesn't do anything - just used to name areas for displaying on the scoreboard, etc Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTArmorPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTArmorPickupLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAttachment_LinkGun Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAutoCrouchVolumethis volume automatically crouches console players as there's no manual crouch on the console controls Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTAvoidMarker Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTBeamWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. BeamWeapons have at least 1 firing state set to WeaponBeamFiring. This class contains all of the basics needed for that type of weapon  
UTBeamWeaponAttachment Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTBot Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCarriedObject Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCarriedObjectMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCharInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. This object is used as a store for all character profile information.  
UTCheatManager Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCicadaRocketExplosionLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTClientSideWeaponPawnused on non-owning clients when driving a UTWeaponPawn, as those aren't replicated for performance reasons but lots of code looks for Pawn.DrivenVehicle so we need something there  
UTConsole Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Extended version of console that only allows the quick console to be open if there are no UI scenes open, this is to allow UI scenes to process the TAB key.  
UTConsolePlayerController Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTConsolePlayerInput Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFBase Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFFlag Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFHUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFHUDMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFSquadAI Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTCTFTeamAI Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDamageType UTDamageType NOTE: we can not do: HideDropDown on this class as we need to be able to use it in SeqEvent_TakeDamage for objects taking damage from any UTDamageType! Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDataStore_GameSearchDM This game search data store handles generating and receiving results for internet queries of all gametypes. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDataStore_GameSearchFavorites This data store class provides query and search results for the "Favorites" page. In functionality, it's essentially the same as the history data store - just stores a different list of servers. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDataStore_GameSearchHistory This specialized online game search data store provides the UI access to the search query and results for the player's most recently visited servers. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDataStore_GameSearchPersonal This specialized online game search data store provides the UI access to the search query and results for specific servers that the player wishes to query. It is aware of the main game search data store, and ensures that the main search data store is not busy before allowing any action to take place. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDataStore_GameSettingsDM Warfare specific datastore for TDM game creation  
UTDeathmatch Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDeathMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDecalManager Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDefensePointdefines a place bots should defend. Bots automatically determine reasonable defending positions in sight of their objective (e.g. flag room), so these should only be used for hard to reach camping spots or choke points far from the objective area  
UTDmgType_Burningsuperclass of damagetypes that cause hit players to burst into flame  
UTDmgType_Drowned Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Encroached Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Grenade UTDmgType_Grenade Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Instagib UTDmgType_Instagib Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Lava Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_LinkBeam Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_LinkPlasma Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Pancake Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_RanOver Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Rocket UTDmgType_Rocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_ScorpionSelfDestruct Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_SeekingRocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_ShockBall Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_ShockCombo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_ShockPrimary Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_SpaceDeath Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_Telefrag Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_VehicleCollision Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDmgType_VehicleExplosion Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDMRoster Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDMSquad Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDroppedItemPickup base class of dropped pickups for items that don't actually have an Inventory class (e.g. armor) Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDroppedPickup 
UTDummyPawn used by SeqAct_DummyWeaponFire to hold the weapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTDynamicWaterVolume Version of UTWaterVolume that can be moved during gameplay (attached to matinee, etc) More expensive, so only use when really needed Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmitCameraEffect Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmitter Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_BloodSpray Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_BodyFlame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_HeadShotHelmet Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_HitEffect Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_ShockCombo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_TransLocateOut Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_TransLocateOutRed Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEmit_VehicleHit Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEntryGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEntryHUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTEntryPlayerController UTEntryPlayerController Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTFamilyInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Structure defining information about a particular 'family' (eg. Ironguard Male)  
UTFamilyInfo_Liandri Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTFamilyInfo_Liandri_Male Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTFirstBloodMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameInteraction Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameObjective Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameReplicationInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameSearchCommon Holds the search items common to all game types.  
UTGameSearchCTF Holds the base game search for a CTF match.  
UTGameSearchDM Holds the base game search for a DM match.  
UTGameSearchPersonal This specialized online game search class is used to generate a query for the player list of most recently visited servers. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameSearchTDM Holds the base game search for a TDM match.  
UTGameSearchVCTF Holds the base game search for a VCTF match.  
UTGameSettingsCommonHolds the settings that are common to all match types  
UTGameSettingsCTFHolds the settings that are advertised for a match  
UTGameSettingsDMHolds the settings that are advertised for a match  
UTGameSettingsPersonal This specialized game settings class is used for searches involving the player's list of most recently visited servers. It contains the combined properties and settings from all other gametypes, because it must potentially display different information for each server in the history list. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGameSettingsTDMHolds the settings that are advertised for a match  
UTGameSettingsVCTFHolds the settings that are advertised for a match  
UTGameViewportClient Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGFxHudWrapper HUDWrapper to workaround lack of multiple inheritance. Related Flash content: ut3_hud.fla ut3_minimap.fla ut3_scoreboard.fla  
UTGFxTeamHUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGFxTeamHUDWrapper Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGFxTweenableMoviePlayer Base class for a GFxMoviePlayer with a TweenManager. Workaround for lack of multiple inheritance.  
UTGib base class for gibs Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGibSkeletalMeshComponent Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGibStaticMeshComponent Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_Robot Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotArm Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotChunk Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotHand Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotHead Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotLeg Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_RobotTorso Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_Vehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGib_VehiclePiece Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTGreenMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHealthPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHealthPickupLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHoldSpot Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHoverWheel Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHUD UT Heads Up Display Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHUDBase UT Heads Up Display base functionality share by old HUD and Scaleform HUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTHugeExplosionLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTIdleKickWarningMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTInventory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTInventoryManager UTInventoryManager UT inventory definition Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTItemPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTJumpLiftExit Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTJumpPad Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTJumpPadReachSpec Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKActor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKillerMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKillingSpreeMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKillsRemainingMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKillZVolume UTKillZVolume Kills pawns using KillZ interface Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTKismetAnnouncementmessage class for announcements played through "Play Announcement" Kismet action Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLastSecondMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLavaVolume Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLeviathanMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLinkBeamLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLinkGunMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLocalMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTLockWarningMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMapInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMapMusicInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMultiKillMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMusicManager @todo: add ability to use the TempoOverride Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMutator Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMutator_Arena Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTMutator_BigHead 
UTMutator_FriendlyFire 
UTMutator_Handicap 
UTMutator_LowGrav 
UTMutator_NoHoverboard 
UTMutator_NoPowerups 
UTMutator_Slomo 
UTMutator_SlowTimeKills 
UTMutator_SpeedFreak 
UTMutator_SuperBerserk 
UTMutator_WeaponsRespawn 
UTObjectiveAnnouncementthis is used to handle auto objective announcements (what the game thinks the player should do next)  
UTObjectiveSpecificMessagebase class for messages that get their text/sound from the objective actor passed to them  
UTParticleSystemComponent Special Particle system component that can handle rendering at a different FOV than the the world. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPawn Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPawnSoundGroup Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPawnSoundGroup_Liandri Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPhysicalMaterialProperty Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPickupFactory_HealthVial Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPickupInventory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPickupMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPlayerController UTPlayerController Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPlayerInput Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPlayerReplicationInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPortal Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTPowerupPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProjectile This is our base projectile class. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_Grenade Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_LinkPlasma Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_LinkPowerPlasma Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_LoadedRocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_Rocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_ScorpionGlob_Base Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTProj_SeekingRocket Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTQueuedAnnouncement Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTReplicatedEmitter Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTRocketExplosionLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTRocketLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTRocketMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTRotatingDroppedPickup Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSayMsg Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTScavengerMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTScout Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTScriptedBotVolume volume that kills Kismet created bots that leave it Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTScriptedVoiceMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSD_SpawnedKActor Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_ActivateRocketBoosters Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_AddNamedBot Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_AIFreezeaction that causes the AI to do absolutely nothing and deactivates any automatic responses it might have  
UTSeqAct_AIStartFireAt Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_AIStopFire Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_ChangeTeam Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_DummyWeaponFirespawns a ghost to magically fire a weapon for cinematics @note: no replication, expected to execute completely clientside  
UTSeqAct_EnterVehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_ExitVehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_GetTeamNum Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_HoverboardSpinJump Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_InfiniteAmmoactivates/deactivates infinite ammo for the target(s)  
UTSeqAct_PlayAnim Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_PlayAnnouncement Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_PlayCameraAnim Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. UT-specific version of SeqAct_PlayCameraAnim to work with UT-specific camera method.  
UTSeqAct_ReturnCTFFlag Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_ScriptedVoiceMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_SelfDestruct Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_SetBotsMustCompletethis action sets the flag that tells bots whether or not they must complete a given objective to proceed  
UTSeqAct_SetVisibilityModifier Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_SpawnProjectilespawns a projectile at a certain location that moves toward the given location with the given Instigator  
UTSeqAct_StopCameraAnim Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. UT-specific CameraAnim action to provide for stopping a playing cameraanim.  
UTSeqAct_ToggleAnnouncements Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqAct_UseHoverboard Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqCond_CheckWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqCond_DoTutorial Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqCond_HasInventoryactivates output depending on whether the given Pawn has the specified inventory item  
UTSeqCond_IsCarryingFlag Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqCond_IsConsole Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqCond_IsUsingWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqEvent_FlagEvent Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqEvent_GameEnded Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqEvent_ObjectiveCompleted Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqEvent_SkipCinematic Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSeqEvent_VehicleFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTShockBallLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTShockComboExplosionLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTShockImpactLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTShockMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSimpleDestroyable Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_CantileverBeam Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_CicadaEngine Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_Damage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_DamageHinge Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_DamageSpring Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_HoverboardSuspension Controller used by hoverboard for moving lower part in response to wheel movements. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_HoverboardSwing Controller used by hoverboard for moving lower part in response to wheel movements. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_HoverboardVibration Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Controller used by hoverboard for moving lower part in response to wheel movements.  
UTSkelControl_HugGround skeletal controller that tries to keep a bone within a certain distance of the ground within its constraints Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_JetThruster Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_LockRotation skeletal controller that locks one or more components of the bone's rotation to a specified value Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_LookAt Controller that rotates a single bone to 'look at' a given target. Extends engine functionality to add per-axis rotation limits. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_MantaBlade Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_MantaFlaps Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_MassBoneScaling skeletal controller that provides a cleaner and more efficient way to handle scaling for many bones in a mesh Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_Oscillate Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_Rotate Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_SpinControl Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSkelControl_TurretConstrained Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSlimeVolume Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTSquadAI operational AI control for TeamGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTStartupMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTStingerMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamAI Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamDeathMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamGameMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamHUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamInfo Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamPlayerStart Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamSayMsg Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeamStaticMesh Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTeleporterCustomMeshversion of Teleporter that has a custom mesh/material  
UTTimedPowerup Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTimerMessagethis plays the "X minutes/seconds remaining" announcements  
UTTrajectoryReachSpec Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTTurretMuzzleFlashLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_GameModeInfo Provides data for a UT3 game mode. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_KeyBinding Provides a possible key binding for the game. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_MapInfo Provides data for a UT3 map. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_MenuOption Provides an option for a UI menu item. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_MultiplayerMenuItem Provides menu items for the multiplayer menu. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_Mutator Provides data for a UT3 mutator. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_SearchResult Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. UT specific search result that exposes some extra fields to the server browser.  
UTUIDataProvider_ServerDetails Dataprovider that gives a key/value list of details for a server given its search result row. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_SettingsMenuItem Provides menu items for the settings menu. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_SimpleElementProvider Dataprovider that provides a base implementation for a simple list element providers. Needs to be subclassed to work completely. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_StringArray Dataprovider that provides an array of strings. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataProvider_Weapon Provides data for a UT3 weapon. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataStore_MenuItems Inherited version of the game resource datastore that has UT specific dataproviders. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataStore_Options Inherited version of the game resource datastore that exposes sets of options to the UI. These option sets are then used to autogenerate widgets. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataStore_StringAliasBindingsMap This datastore allows games to map aliases to strings that may change based on the current platform or language setting. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataStore_StringAliasMap This datastore allows games to map aliases to strings that may change based on the current platform or language setting. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIDataStore_StringList Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTUIResourceDataProvider Extends the resource data provider to have a 'filter' accessor so we can decide whether or not to include the provider in a list of items. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicle Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleBoostPad Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleCantCarryFlagMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleCTFGame Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleCTFHUD Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleDeathPiece Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleFactory Vehicle spawner. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleKillMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleScorpionWheel Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleShield shield that vehicles can attach to themselves and activate/deactivate Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicleWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicle_Cicada Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicle_Hoverboard Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicle_Manta Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVehicle_Scorpion Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVictimMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVictoryMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVoice Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVoice_Robot Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTVWeap_TowCable Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWaterVolume Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeapon Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponAttachment Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponKillMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponKillRewardMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponLocker Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponLockerPickupLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponPawn Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponPickupFactory Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponPickupLight Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponRewardMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeaponSwitchMessage Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeap_LinkGun Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeap_Physicsgun Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeap_RocketLauncher Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWeap_ShockRifleBase Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.  
UTWillowWhispused to show the path to game objectives  
VehicleMovementEffect 

Overview Package Class Source Class tree Glossary
previous package      next package frames      no frames
Creation time: “y 12/2/2011 22:14:33.796 - Created with UnCodeX
inserted by FC2 system